“Somebody brought a marker and gave up on notes. Wrote it right on the wall, so nobody can move it.”
Graffiti is what gets written on the building itself, not on paper. It is made with spray paint, marker or chalk, it can be read from far off and it outlasts a note. Whoever paints it doesn't trust paper to hold, or doesn't want the message to be something you can carry away.



What people report
Survivors talk about seven pieces of graffiti that keep turning up across Level 0. The archive has confirmed none of them, and no two accounts agree on where they're seen.
| What you see | Contents | Where it's said to have been seen |
|---|---|---|
| An arrow and the word “exit” crossed out | mixed | end of a corridor that leads nowhere |
| A crossed-out eye | mark | edge of a null zone |
| A tally, ///// ///// //, the last stroke left half-drawn | mark | wall of a repeated room |
| IT'S NOT THE SAME CORRIDOR | text | wall beside a chunk seam |
| An empty chalk circle | mark | middle of a room |
| Here we slept, three tally marks, crossed out | mixed | corner of an abandoned shelter |
| UP, with an arrow pointing down | text | beside a service staircase |
What they say to each other
- The arrow with “exit” crossed out and the UP that points down contradict each other on purpose. Whoever painted them wanted you to distrust arrows.
- The tally never finishes, and it goes with the repeated rooms. Whoever left it came back to the same desk more times than they wanted to.
- The empty circle recalls the note about carpet soaked in a perfect circle. The note gives the fact. The graffiti is the memory.
- IT'S NOT THE SAME CORRIDOR marks the seam of Displacement, and behind that wall the corridor is a different one.
- The shelter with the struck-through tally marks resembles the ones described in Beds and Shelters.
How to survive them
If you see graffiti in the distance, take it as a sign that something happened there, and check the floor before you get closer. Read just enough and move on. Don't stop to copy it.
See also
Found Texts, Floor Notes, Null Zones, Arrows and “hide”.